"You're artificially intelligent."
Monday, October 29, 2012
NEW Halo 4 Vehicles
In the Interactive Guide released by Waypoint today you can see that are two new vehicles in it;
The UNSC Broadsword
and
The Covenant Lich
Halo 4 Interactive Guide
Halo Waypoint released this awesome Halo 4 Interactive Guide today so check it out!
http://www.halowaypoint.com/en-US/halo4guide
http://www.halowaypoint.com/en-US/halo4guide
An awesome Halo 4 Youtuber
If you are not subscribed or have not seen Bravos channel you should definitely give it a look and then subscribe. He will be releasing some great Halo 4 content when the game comes out. You should definitely go subscribe to him because he is simply awesome
http://www.youtube.com/user/BravoMLG
http://www.youtube.com/user/BravoMLG
Wednesday, October 24, 2012
Halo 4 War Games Map Pass
Major Nelson posted on his blog today all about the Halo 4 Map Pack pass. Origional Article >here<
"With the highly anticipated launch of “Halo 4” on Nov. 6 less than two weeks away, Microsoft and 343 Industries today unveiled that there will be more content to come in the months post-launch, and the “Halo 4” War Games Map Pass is your ticket to getting it all at a 15 percent discount."-Major Nelson
Crimson Map Pack (December release timeframe)
Maps: Wreckage, Harvest, Shatter
Description: Witness the chaos of a clash of civilizations in Wreckage, with its blend of claustrophobic spaces and dangerous exposures and venture into the human colony environs of Harvest, and explore a human foray on an alien moon in Shatter.
"With the highly anticipated launch of “Halo 4” on Nov. 6 less than two weeks away, Microsoft and 343 Industries today unveiled that there will be more content to come in the months post-launch, and the “Halo 4” War Games Map Pass is your ticket to getting it all at a 15 percent discount."-Major Nelson
Crimson Map Pack (December release timeframe)
Maps: Wreckage, Harvest, Shatter
Description: Witness the chaos of a clash of civilizations in Wreckage, with its blend of claustrophobic spaces and dangerous exposures and venture into the human colony environs of Harvest, and explore a human foray on an alien moon in Shatter.
Click on the images to enlarge
Wreckage |
Harvest |
Shatter |
Tuesday, October 23, 2012
Monday, October 22, 2012
Saturday, October 20, 2012
Forward Unto Dawn Episode 3
This came out on friday and I have got to say that this is the best FUD episode yet, im sure that they can only get better from here!
Thursday, October 18, 2012
Halo 4 Official Trailer "Scanned" *MUST SEE*
This is so incredible! You now have NO reason not to buy Halo 4!
Tuesday, October 16, 2012
Halo 4 Rap Song - Requiem is Waiting
This is so awesome, it is my new favorite song!
Sung by Greenskull and minolta1034. Sarah Weaver beautifully sung the chorus.
Monday, October 15, 2012
Halo 4 Gamestop Camo Commercial
I didn't even see him! Im glad im getting this!
(BTW this is my 117 post on this blog)
Sunday, October 14, 2012
Saturday, October 13, 2012
BEWARE OF THE LEAKS!
From 343:
Halo 4 launches in less than 25 days. The good news is that you are that much closer to having the game in your hands. The bad news is that as discs are being made and distributed, you may start to see leaks. The internet is an awesome place… until it’s no longer an awesome place.
We are working closely with our security teams and law enforcement to address the situation. Piracy is illegal and we are taking vigorous action against it. We have poured our blood, sweat, and tears into Halo 4, and we want you to have the best possible experience with our game, come November 6. If you’re interested in staying spoiler-free, we encourage you to exercise caution when visiting various websites, social networking services, and forums.
Going dark is a customary pre-launch tradition for many gamers, and now may be the time to do that. Thank you to those of you that are reporting the leaks, and we’ll see you November 6. Through the scopes of our Battle Rifles, of course...
<3, 343
Halo 4 launches in less than 25 days. The good news is that you are that much closer to having the game in your hands. The bad news is that as discs are being made and distributed, you may start to see leaks. The internet is an awesome place… until it’s no longer an awesome place.
We are working closely with our security teams and law enforcement to address the situation. Piracy is illegal and we are taking vigorous action against it. We have poured our blood, sweat, and tears into Halo 4, and we want you to have the best possible experience with our game, come November 6. If you’re interested in staying spoiler-free, we encourage you to exercise caution when visiting various websites, social networking services, and forums.
Going dark is a customary pre-launch tradition for many gamers, and now may be the time to do that. Thank you to those of you that are reporting the leaks, and we’ll see you November 6. Through the scopes of our Battle Rifles, of course...
<3, 343
Link to Article on Waypoint >here<
Competitive Gameply Info (Settings and Options)
Friday, October 12, 2012
Halo 4: Forward Unto Dawn Part 2
This is so amazing.
Description:
Cadet Michael "Sully" Sullivan continues to decode the hidden ONI combat video as Lasky's struggle with his place in the UNSC ignites with fellow cadet Walter Vickers. After a classroom confrontation with Captain Mehaffey and a challenge from Chyler, Lasky pulls Hastati Squad back from the brink...at a terrible physical cost to himself.
Hidden Message In Bulletin
PLNB PRIORITY TRANSMISSION [CLASSIFIED]
ENCRYPTION CODE: [CLASSIFIED]
PUBLIC KEY: N/A
FROM: CODENAME SURGEON
TO: CODENAME COALMINER
CLASSIFICATION: ELEVENTH HOUR [1/5]
SUBJECT: AFTERMATH
/FILE EXTRACTION-RECONSTITUTION COMPLETE/
/START FILE/
Decades from now, when historians evaluate the war, what will they say about us? Will they claim that our victory was ultimately fruitless? That it failed to secure a lasting peace, or worse, that it was only a prelude to far greater horrors that now lay ahead?
My hope -- OUR HOPE -- is that history would instead view this war as a catalyst. That the last thirty years were a crucible, a threshing floor for our species, sifting out our fears and frailties. And that ultimately it made us stronger and more vigilant in the end, fully prepared for whatever will come next. After all, what good is struggle if there is no change? What good is a fire if the sword is not made stronger?
Attached are four reports accounting the major contingency structures our species currently faces in the wake of the war. Please evaluate them closely. Their outcomes will dictate how history views us, or if history even views us at all.
Xenomorphic element [2/5]
Martial element [3/5]
Provenancial element [4/5]
Primogeniture element [5/5]
As Machiavelli once said: "the Romans, foreseeing troubles, dealt with them at once, and, even to avoid a war, would not let them come to a head, for they knew that war is not to be avoided, but is only put off to the advantage of others."
Likewise, we must deal with these issues head-on, without fear and without hesitation. We can afford no other stance.
/END FILE/
Halo Bulletin 10.10.12
This weeks Bulletin is all about Halo 4's progression system. It looks great and I cannot wait to be a Spartan IV on the UNSC Infinity. Read the full Bulletin it on Waypoint >here<
The UNSC Infinity is your gateway to the Infinity Multiplayer experience in Halo 4 and serves as the center of your Spartan career. Here you will build your custom Spartan-IV super-soldier, and progress your multiplayer career across both Spartan Ops and War Games modes. You’ll start your career as a Spartan-IV, with a limited amount of choices. As you level up, that will slowly unfold into a large amount of choices. The pace with unlocks will be regular, but not so fast that it causes confusion.
When designing the progression system for Halo 4, our primary goal was to give progress more meaning, and in order to do that, the player’s progress has to impact gameplay. In Halo 4, we primarily do this by allowing the progression system to modify the weapons and abilities the player can take into battle, empowering player choice, and exposing more elements of the sandbox to more players.
As you progress through your multiplayer career, you unlock items that allow you to build the character and experience you want. The things you really desire, such as the Battle Rifle and DMR, you’ll gain access to fairly quickly. Some of the more difficult choices you’ll face, such as which Specialization to tackle first, come later. All of these things give you the ability to tailor your experience and focus on your favorite parts of the sandbox more than ever before.
How quickly you progress through your career will partly depend on your skill. Skilled players will rank up faster, as you get more XP for winning matches. It’s also worth noting that quitters do not get game completion XP. They can progress commendations and challenges, but they will not get partial XP at the end of the game (AHEM).
Below is a breakdown of the Halo 4 progression system.
Halo 4 Progression System
The UNSC Infinity is your gateway to the Infinity Multiplayer experience in Halo 4 and serves as the center of your Spartan career. Here you will build your custom Spartan-IV super-soldier, and progress your multiplayer career across both Spartan Ops and War Games modes. You’ll start your career as a Spartan-IV, with a limited amount of choices. As you level up, that will slowly unfold into a large amount of choices. The pace with unlocks will be regular, but not so fast that it causes confusion.
When designing the progression system for Halo 4, our primary goal was to give progress more meaning, and in order to do that, the player’s progress has to impact gameplay. In Halo 4, we primarily do this by allowing the progression system to modify the weapons and abilities the player can take into battle, empowering player choice, and exposing more elements of the sandbox to more players.
As you progress through your multiplayer career, you unlock items that allow you to build the character and experience you want. The things you really desire, such as the Battle Rifle and DMR, you’ll gain access to fairly quickly. Some of the more difficult choices you’ll face, such as which Specialization to tackle first, come later. All of these things give you the ability to tailor your experience and focus on your favorite parts of the sandbox more than ever before.
How quickly you progress through your career will partly depend on your skill. Skilled players will rank up faster, as you get more XP for winning matches. It’s also worth noting that quitters do not get game completion XP. They can progress commendations and challenges, but they will not get partial XP at the end of the game (AHEM).
Below is a breakdown of the Halo 4 progression system.
Wednesday, October 10, 2012
Saturday, October 6, 2012
Monday, October 1, 2012
Halo 4 Mantis and Ragnarok Gameplay New Vehicle
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